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Chikako Kokura


Character Creation

Step 1: Attributes

Roll 2D6 and divide by 3 (rounding down) for each of the six Attributes below.
Athletics Physical ability, combat ability
🎲🎲 β†’ 1 + 6 = 7 / 3 = 2
Affection How good are you at forming bonds with your master and the other maids?
🎲🎲 β†’ 6 + 4 = 10 / 3 = 3
Skill How good are you at your maid duties?
🎲🎲 β†’ 6 + 3 = 9 / 3 = 3
Cunning How capable are you at tricking enemies and other maids, and deceiving the master?
🎲🎲 β†’ 5 + 2 = 7 / 3 = 2
Luck Just how lucky are you?
🎲🎲 β†’ 3 + 4 = 7 / 3 = 2
Will How positive and constructive is your thinking?
🎲🎲 β†’ 5 + 4 = 9 / 3 = 3

Step 2: Maid Types

Roll 1D6 twice to get two Maid Types; you can have a particular Maid Type twice.
🎲6 β†’ Heroine – Will +1, Luck -1 – Earnest, single-minded, tries her very best
🎲3 β†’ Pure – Affection +1, Cunning -1 – Pure, maidenly, clean, fragile

Resulting Attributes

Athletics: 2, Affection: 4, Skill: 3, Cunning: 1, Luck: 1, Will: 4

Step 3: Maid Colors

Roll d66 on the Maid Color Table, and combine the two colors to determine the color of your maid’s uniform. You may also use this table to roll for your maid’s eye and hair colors.
Uniform: 🎲🎲 β†’ 23 = Green and 🎲🎲 β†’ 63 = Gold
Eyes: 🎲🎲 β†’ 11 = Red
Hair: 🎲🎲 β†’ 43 = Cream

Step 4: Special Qualities

The next step is to determine your maid’s Special Qualities. These are various physical, mental, or social traits that distinguish a maid from her fellows. Normally maids get two Special Qualities, but the GM may wish to increase this to between 3 and 5 in order to make the game more interesting. If this is the case, please ask your GM to roll additional qualities.
To determine the maid’s Special Qualities, roll 1D66 on the Maid Special Quality Table below. Maid Qualities 41-66 will roll on a secondary table, what specific Quality they mean you have. If you happen to roll the exact same Special Quality Twice, you just get that single Quality.
🎲🎲 β†’ 32 = Nekomimi – This varies a bit depending on the setting, but you're a catgirl, with the ears and possibly tail of a cat.
🎲🎲 β†’ 65 = Magic – You can use some kind of magical power. 🎲 β†’ 3 = Fortuneteller – Within certain limits, you have the ability to predict the future. There are countless methods of divination.

Step 5: Etcetera

Roll 1D66 on the Maid Roots and Stress Explosion tables. If you are using Maid Weapon tables or the optional Items, roll for these as well.
Maid Roots:🎲🎲 β†’ 46 = Loyalty – You feel great loyalty to the master.
Stress Explosion:🎲🎲 β†’ 26 = Teasing – You start persistently tormenting the other maids.

Optional things

Weapon:🎲🎲 β†’ 12 = Stun Gun – You keep a stun gun ready to attack enemies.
Item:🎲🎲🎲 β†’ 136 = Delusional Date Fix-Up Tendencies – For more information on what exactly your item does, please ask your GM, telling them, that items start at p. 93.

Step 6: Maid Power

Find your highest Attribute, and roll 1D6 on the corresponding Maid Power Table. If two or more attributes are tied for highest, you may choose which table to use. Also, if the total of all your attributes is 9 or less, you can choose two Maid Powers.

Choose one:

Affection β†’ 🎲 β†’ 2 = World for Two – By taking 1D6 Stress, you can create a β€œworld” for you and one other person, where for 5 minutes no one else can intrude.
Will β†’ 🎲 β†’ 5 = Hard Work – Your relentless hard work pays off in the form of a +3 bonus to the end result (not the attribute or die roll) of Skill rolls.

Step 7: Favor and Spirit

Your starting Favor is equal to your Affection score, times two.
Your Spirit is equal to your Will score, times ten.
Both of these can start off at zero if the corresponding attribute is zero, making the character initially far more vulnerable to dismissal (in the case of Favor) or Stress Explosions (in the case of Spirit), but something has to happen during the game for either of these to be triggered.
Starting Favor: Affection = 4 * 2 = 8
Spirit: Will = 4 * 10 = 40

Step 8: Name and Age

Finally, write down your maid’s name and age. Determine these however you wish.
If you chose a name for this tool to create a maid with, you already have a name, and only have to assign an age.

Character Sheet

Name
Chikako Kokura
Age
…
Maid Colors
Clothes
Green/Gold
Eyes
Red
Hair
Cream
Maid Types Heroine/Pure
Special Qualities
Nekomimi – This varies a bit depending on the setting, but you're a catgirl, with the ears and possibly tail of a cat. Magic – You can use some kind of magical power. β†’ Fortuneteller – Within certain limits, you have the ability to predict the future. There are countless methods of divination.
Maid Roots
Loyalty – You feel great loyalty to the master.
Stress Explosion
Teasing – You start persistently tormenting the other maids.
Maid Power Choose one:
World for Two – By taking 1D6 Stress, you can create a β€œworld” for you and one other person, where for 5 minutes no one else can intrude.
Hard Work – Your relentless hard work pays off in the form of a +3 bonus to the end result (not the attribute or die roll) of Skill rolls.
Attributes
Athletics Affection Skill Cunning Luck Will
2 4 3 1 1 4
Weapon
Stun Gun – You keep a stun gun ready to attack enemies.
Item
136 – Delusional Date Fix-Up Tendencies
Spirit
40
Starting Favor
8

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